Fes Without a Guide: Three Days on Foot

A narrow alley in the Fes el-Bali medina

The standard advice for first-time visitors to Fes is to hire a guide. The reasoning is sound: the medina contains more than nine thousand alleys, no two of them quite at the same angle, and the place was built before the idea of a map. You will get lost. The guide-as-insurance-policy argument is fair, and if you are short on time it makes sense to take it.

But if you have three days, do not hire a guide. Hiring a guide on the first morning means you will spend three days in the version of Fes that guides show people. That version is fine. The unguided version is better.

Day one: get lost on purpose

Enter through Bab Bou Jeloud, the blue gate. Every guide enters through Bab Bou Jeloud. That is fine. Walk in, take the main lane for about a hundred metres, and then immediately take a side alley to the left. Do not look at a map. Do not turn around. Walk for an hour.

You will pass the things you came to see — the tanneries, a madrasa, a small mosque you cannot enter — but you will also pass twenty things you did not know to look for. A man stripping copper wire. A grandmother cleaning fish. Three boys arguing about a kite. The medina is over a thousand years old and it has not been a museum at any point in that time. Walking it the slow way is the only way to see what it actually is, which is, as Fez has been since the ninth century, a functioning city.

Day two: pick a thread and pull it

On the second morning, choose a craft and follow it. If you liked the tannery on day one, find the leather workshops downstream of it — where the dyed skins go to be cut into bags, slippers, book covers. If you noticed the brass at Place Seffarine, spend an hour there listening to the hammering. Buy something small from the person who made it.

This is the version of medina-walking that produces stories. You will end up in someone's workshop drinking tea you did not ask for. You will be shown a tool that has been in a family for a hundred and fifty years. You will not be able to buy your way into any of this on a guided tour, because guided tours by definition move on.

Day three: leave the medina

Save the third day for Fes el-Jdid and the Mellah, the old Jewish quarter. They are five minutes from the main medina and almost nobody bothers. The architecture is different — the windows face out, not in — and the streets are wider and the rhythm slower. Buy a sandwich at a hole-in-the-wall and eat it sitting on a wall.

Walk back into Fes el-Bali in the late afternoon. By now you will have a rough mental map. You will recognise the slope of a certain alley, the tilework on a particular fountain, the smell from a certain bakery at five o'clock. You will still get lost. That is fine. Getting lost in Fes is not a bug. It is the geometry of the city working as intended.

Three days is the minimum. A week would be better.